Part 2: Ninja Gaiden Sigma: Chapter 1
So you know how long the video for the first chapter was in Black? Cut that in half and you get this one. The start of my (attempted) Ninja Gaiden Sigma Karma run. Playing for speed as opposed to survival makes a difference in experience and you'll see how.
Speaking of difference, this video starts the list of major and minor changes between the Xbox and PS3 versions of this game. Obviously with the speed at which these videos go listing them all in commentary is impossible, so I've prepared a detailed bullet point list of every observable change in the game. They're listed in order of areas that appear, so you'll be able to follow along fairly easily.
Pre-Game
- The opening pre rendered video does not play upon starting a new game, going straight to the chapter title card.
- The game's hit counter for combos is completely missing. The only way to see your highest combos is through the Karma counter.
- There is a quick item select for elixers to allow for healing without entering the pause menu. Can be toggled on and off.
- The geography has changed somewhat. Instead of a waterful emptying into a narrow valley, it is replaced with a more open plataeu with a partial wooden fence. The color pallete is more overtly "autumn" as well.
- The first battle happens immediately upon gaining control, against two Lesser Shadow Clan Ninja.
- While the original version had very ambient sounds, the Sigma version of the starting area has an actual BGM.
- There is a chest with an Elixer at the edge of what used to be the waterfall.
- The door to the tunnel leading to the Hayabusa Village is moved further out, making the tunnel larger and the player cannot fall off the other edge of the platform with the second Kunai Scroll.
- The game's second battle (first in OG and Black) now has an actual battle theme that gets used in later encounters.
- The ravens in the level cannot be killed for extra essence.
- An Kunai Scroll is founded upon reaching the entrance to the Ninja Fortress.
- The hallway with the Samurai statue is widened to not obstruct the second Elixer of Spiritual Life on the ground.
- The Lives of the Thousand Gods (OTTG) is moved to a chest to the right of where you enter the Tatami Mat room.
- A Lesser Shadow Clan Ninja initiates the next fight by jumping through a hole in the wall, while the rest fall from the ceiling.
- The chest that previously had the Lives OTTG contains a technique scroll for the Flying Swallow.
- The candles in the room with the trap door and revolving walls are unlit upon first entering.
- A group of Ninja ambush you after grabbing the Key of Courage
- A new battle theme is used for the fight against Murai.
- The scene of Ayane opening the tunnel door is shot differently to accomodate the shifted location.
Kunai Scrolls
Archives
quote:
Technique Scroll: Flying Swallow
Fly at high speed towards your foe
and cut their head off.
Dragon Sword
While jumping towards an enemy
Kitetsu
While jumping towards an enemy
Dragon's Claw & Tiger's Fang
While jumping towards an enemy
While Jumping